
- Welcome to Processing! / Processing.org- Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy … 
- Processing - Wikipedia- Processing uses the Java programming language, with additional simplifications such as additional classes and aliased mathematical functions and operations. It also provides a … 
- Browse Sketches - OpenProcessing- Learn with Tutorials. Join OpenProcessing - Sign in. Create a Sketch. Teaching with OpenProcessing. View Active Classes. Pricing. Create a Class. Legal. Community Guidelines. … 
- Processing Foundation- We work toward our goals by developing and distributing a group of related software projects, which includes Processing (Java), p5.js (JavaScript), and Processing Android, and by … 
- Food processing | Definition, Purpose, Examples, & Facts- Food processing, any of a variety of operations by which raw foodstuffs are made suitable for consumption, cooking, or storage. Food processing generally includes the basic preparation of … 
- Reference / Processing.org- Help us continue with your generosity! Returns the number of milliseconds (thousandths of a second) since the sketch started. Writes array data to the text area of the Processing … 
- Processing | Net Art Anthology- Using the technology of open-source software, Processing offers a programming language developed specifically for artists while working to rectify disparities in access to code, perhaps … 
- Learn - OpenProcessing- Learn creative coding and explore new topics with these tutorials from the community. Get started with these step-by-step tutorials created by our community to learn the basics of coding with … 
- Processing Foundation — Projects- A version of Processing designed for creating native Android applications, allowing developers to write code that runs on Android devices with the same ease as desktop sketches. 
- Environment / Processing.org- Processing allows people to create sketches at two levels of complexity that we call "static" and "active" sketches. People new to programming often begin with static sketches to learn about …