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  1. SFML community forums - Index

    4 days ago · Join the SFML community forums to discuss, share, and seek help on Simple and Fast Multimedia Library (SFML) topics.

  2. [HOW] How Do You Play Videos in SFML? : SFML

    Mar 9, 2021 · How do you code SFML in C++ to become a media player for playing videos? To play .mpeg, .avi, .mp3, .mp4 etc within SFML. E.g. You win a stage, then a cut-scene video …

  3. Installing SFML for VS Code

    Jan 21, 2020 · I am attempting to use SFML for my next project, however I have yet to find reliable information on how to install SFML for MinGW, the page on the main SFML website …

  4. How to get FPS in SFML 2

    Feb 12, 2012 · Author Topic: How to get FPS in SFML 2 (Read 61592 times) 0 Members and 1 Guest are viewing this topic.

  5. Creating simple 3D objects SFML

    Apr 20, 2019 · For anyone who wants to create simple, rough, and fast 3D models I found a method from Scratch (thanks to kevin11) that works perfectly in SFML. If you separate a 3D …

  6. SFML 3.0.0-rc.1 released

    Sep 13, 2024 · SFML 3.0.0-rc.1 releasedWe're very proud to announce the first Release Candidate for SFML 3! 🎉 Getting closer to three years in the making, with over 1'000 commits, …

  7. TGUI: GUI library for SFML

    Sep 1, 2015 · TGUI tries to support the same operating systems as SFML, so it supports Windows, Linux, Mac OS X and FreeBSD and provides experimental support for Raspberry Pi, …

  8. SFML: Transparent Window Background?

    Oct 31, 2018 · Author Topic: SFML: Transparent Window Background? (Read 17489 times) 0 Members and 1 Guest are viewing this topic.

  9. SDL vs. SFML

    Apr 11, 2011 · I stumble upon SFML and like what it offered: SFML 1.4+ - OpenGL hardware accelerated image and text drawing with scaling and revolution!!! - Does everything else too, …

  10. No more default constructor for sf::Sprite? - en.sfml-dev.org

    Feb 5, 2025 · No more default constructor for sf::Sprite?The placeholder resource seems to be the simplest workaround for projects designed around SFML 2 and ported to SFML 3. It does …